in most custom tracks you need custom texture-ids. soon the question rises which number is to take. on this site you see which number is NOT to take ...
Index
in grandprix3 we have a range for texture-ids from 0(?) up to 1792 (thanks to david schneider for that one). if you go beyond this figure, grandprix3 will crash to desktop (after the starting light screens).
within the valid range, certain numbers are reserved for specific textures used by grandprix3. see the list below for the details. you must not use a texture-id of these in your custom jams, as gp3 will use your texture for a specific thing afterwards, instead of the usual one.
here the list as it was brought to me by john verheijen, thanks john !
numbers (summed) |
numbers |
jam |
20 |
20 |
Pit2ext.jam |
256-299 |
256-288 |
Chwheel1.jam |
|
289-291 |
Willia98.jam |
|
292-294 |
Ferrar98.jam |
|
295-297 |
Bennet98.jam |
300-321, 386-399 |
298-300 |
Mclare98.jam |
|
301-303 |
Jordan98.jam |
|
304-306 |
Prost98.jam |
|
307-309 |
Sauber98.jam |
|
310-312 |
Arrows98.jam |
|
313-315 |
Stewar98.jam |
|
316-318 |
Tyrrel98.jam |
|
319-321 |
Minard98.jam |
|
386-393 |
Checku1.jam, Checku2.jam, Checku3.jam, Checku4.jam, Checku5.jam, Checku6.jam, Checku7.jam, Checku8.jam |
|
394-399 |
Flags1.jam, Flags2.jam, Flags3.jam, Flags4.jam, Flags5.jam, Flags6.jam, |
400, 403, 426-427, 431 |
400-401 |
Flags7.jam, Flags8.jam |
|
403 |
Pit2ext.jam |
426-427 |
Pitprop2.jam | |
|
431 |
Pitprop1.jam |
545-566 |
545-556, 557-566 |
Helmetsd.jam, Helmetse.jam |
667-670, 672-684 |
667, 678 |
Pc-wheel |
|
668, 677 |
Pc-extr4.jam |
|
669, 670, 676 |
Pc-extr1.jam |
|
679 |
Pc-extr3.jam |
|
672, 673 |
Pc-whl1.jam |
|
674, 675 |
Pc-jack1.jam |
|
680 |
Pc-jack2.jam |
|
681, 682 |
Pc-extr2.jam |
|
683, 684 |
Pc-jack |
747-767, 769-786 |
747-767 |
Spgrid2.jam |
|
769-786 |
Spgrid3.jam |
802-804, 819-823, 828, 831-833, 835, 837, 843, 848, 849 |
802 |
Chassis3.jam |
|
803, 837 |
Dprd6.jam |
|
804 |
Arm64.jam |
|
819 |
Wpatt_**.jams |
|
820 |
Whblur0.jam |
|
821 |
Whblur1.jam |
|
822 |
Whbridg0.jam |
|
823 |
Whbridg1.jam |
|
828 |
Vsusp.jam |
|
831, 833, 832 |
Steerac9.jam, Steerb9.jam |
|
835 |
Farcrdwt.jam, Seatsfar.jam, Farcrwdb.jam (each) |
|
843 |
Targrey3.jam |
|
848 |
Tarbump3.jam |
|
849 |
Wetfade.jam |
950, 960-965, 976, 977, 979-981, 983, 984 |
950 |
Poor***.jams |
|
960-965 |
Clines1.jam, Clines2.jam, Seatner.jam |
|
976, 979-981, 983, 984 |
Maglite1.jam |
1016-1021, 1085-1088 |
977, 1021 |
All_lite.jam |
|
1016-1020 |
Templite.jam |
|
1085-1088 |
Besdrk5.jam |
1100-1102, 1108-1130 |
1100 |
Dsh1_emp.jam |
|
1101 |
Dsh2_emp.jam |
|
1102 |
Dsh3big.jam |
|
1108-1118 |
Pa_*****.jams |
1119 - 1127 |
Mpush9.jam - Mpush1.jam | |
|
1128 |
Pc-jack3.jam |
|
1129 |
Jm-****1.jams, |
|
1130 |
Jm-****.jams |
1280-1299 |
1280-1571 |
Rcr**.jams |
1300-1399 |
||
1400-1499 |
||
1500-1571 |
||
the other ids are free for use, except they are already used in another jam in your
track. though having double or triple texture-ids in a track does no serious harm,
but gp3 will just take the last one in the list in all cases.
the idea is the same with grandprix2 as with grandprix3
reserved jam-ids
Helmets.jam 545-572
Cars (lotus.jam, jordan.jam, etc.) 531-544
pc-wheel.jam 672,673,678,667
pc-extra1.jam 669, 670, 676, 679
pc-extra2.jam 681, 682, 677, 668, 403
mpush.jam 411-415, 404
pitprop1.jam 431, 671
pitprop2.jam 426, 427
pcjack.jam 674, 675, 680, 683, 684
cshad1.jam 225
damage.jam 405-409
fuel.jam 18-21
rcr1.jam 432-464
rcr2.jam 642-666
rcr2a.jam 465-476
rcr2b.jam (same as rcr2)
rcr3.jam 577-641
rcr4.jam 685-725
rcr5.jam 726-746
b1ftr.jam #302-321
b1rtr.jam #269-288
b2rtr.jam #256-268
b2ftr.jam #289-301
flagcheq.jam #386, 389, 394, 397
flags1.jam #395, 396, 398-401
chequ1.jam #387, 388, 390-393